[HOLOLENS 2] Image tracking solution.

I am looking to see if there is existing support for image tracking in UE4 using the Hololens 2. I am aware of Vuforia for Unity, and I have been working with the Magic Leap 1 using their built-in image tracking.

Tracking does not need to be perfect, but I require the ability in order to build an application for both platforms.

It seems to be possible. I am trying the UpdateTrackeImage event of the ARTrackableNotify component, but I have not succeeded yet.

I was successful. It may be a system problem before. After resetting the HoloLens2 device, the debugging was successful.

@zhang.dev Would you mind sharing how? Im facing the same situation right now. Help would be awesome :smiley:

I successfully tested it through the official Microsoft documentation, and currently only tested the QR code.

if you want we can contact us by email.

My email: [EMAIL=“zhangyp.dev@outlool.com”]zhangyp.dev@outlool.com

Same problem here - i thought this would be an easy task sice it is described in detail in the Docs - but i dont get any reaction either. I replaced the BoxDebug and the oder debugNode in the reader by a simple playsound2d - so it should fire as soon as it recognises the QRcode (which can be seen outside UE without issues) - but nothing … did you find a solution in the meanwhile? Best regards …