I am looking to see if there is existing support for image tracking in UE4 using the Hololens 2. I am aware of Vuforia for Unity, and I have been working with the Magic Leap 1 using their built-in image tracking.
Tracking does not need to be perfect, but I require the ability in order to build an application for both platforms.
Same problem here - i thought this would be an easy task sice it is described in detail in the Docs - but i dont get any reaction either. I replaced the BoxDebug and the oder debugNode in the reader by a simple playsound2d - so it should fire as soon as it recognises the QRcode (which can be seen outside UE without issues) - but nothing … did you find a solution in the meanwhile? Best regards …