Hi there,
I am currently building a 360-degree display with a flexible high-res OLED display. Similar to Sony Ray Modeler. Link to video
I want to render a 3D object onto the outside of a cylindrical surface. It goes a little bit in the direction of this paper: Cylindrical computer-generated hologram for displaying 3D images
What methods exist for projecting multiple rendered 2D images from different angles onto the outside of a cylindrical surface? I would imagine rendering multiple perspectives in parallel will have quite a performance impact.
Or would it be even possible to implement a cylindrical-shaped Near Clipping Plane with a defined diameter, thus surrounding the desired 3D object?
Do you have some ideas, tips, and tricks or already some experience that goes in this direction?
Thank you!