Hello All,
Is there any way to read HLSL semantics within the material editor, e.g. i would like to read the SV_PrimitiveID or SV_VertexID.
Can this be done with a custom node ?, any help would be much appreciated.
Hello All,
Is there any way to read HLSL semantics within the material editor, e.g. i would like to read the SV_PrimitiveID or SV_VertexID.
Can this be done with a custom node ?, any help would be much appreciated.