HLODS on trees dont work anymore

Summary

Ever since this update any map with HLODS and trees within them using an impostor material no longer have any trees visible and hlods dont build anymore!

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

World Building

Steps to Reproduce

Load into any large scale map with HLODS

Expected Result

That the hlods that were built previously work

Observed Result

The tree HLODS are NOT visible but the non impostor hlods are

Platform(s)

PC
XBOX
CONSOLE
MOBILE

Island Code

2229-0002-0277

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Additional Notes

This also happens in the Reload mode

Having the same issue in our map. Managed to get HLODs to build but imposter trees aren’t showing up. There batching policy is set to instancing so could be an issue with instancing HLODs.

Loaded Map:point_down:


Built HLODs:point_up_2:

100% its the instancing. Everything I have in instanced, is not working .

We’re checking into this, thank you!

Same issue here! HLODS for tree’s seem non-existant!

Similar issue for us, can’t get HLODs working at the moment!

Same issue here.

Thank you for reporting this, the team is working on a fix.

Also, with the recent update, lobbies that have been running for 4+ hours start to lag. Could it be due to the HLODs? My map didn’t have this issue before the update.

I deleted content of this post, becouse i launched that function to fix validation issues and it worked, so now I am able to launch a Session from UEFN again and have no validation issues becouse of HLODs anymore.

1 Like

FORT-843855 is ‘Closed’ as ‘Fixed’. The issue will be addressed in 33.30.