We are in 38.11?
Not fixed for me. I still have specific non desired HLOD layers such as NeonHLOD (for building frames) or AsteriaTreesHLODâŚ
Tried to delete and rebuild HLODs and it doesnât work.
Tried to remove these mentioned layers from assets and rebuild HLODs and it still doesnât work.
Any workaround or something else to make it working again?
Found a solution on my own ![]()
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Deleting all existing HLODs
After that, do not save. Double-click on the Level thumbnail in the Content Browser to reload level. Save if prompted. -
In the Content Brower, click on the name of your map and Update Redirector References.
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In the World Settings, make sure that the field name is not filled by a default name (acting like a placeholder). If this is the case, you should see a âNoneâ when building HLODs.
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âis2Dâ should be checked. Didnât use the HLOD Partitions array.
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Once you did this, build HLODs again. It worked with all items including trees.


