HLOD Building Failing Repeatedly

Reference ID

8687e3ea-40a9-05fc-8215-14b20c2dc8ad

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

World Building

Summary

No matter how many times I try to build HLODs it fails and it could take hours for it just to tell me that the build failed.

Steps to Reproduce

  1. Build HLODs
  2. Wait For HLODs To Build (Sometimes Up To 3 Hours)

Expected Result

HLODs Should Be Built

Observed Result

I Get The “Build failed! See log for details.” Message

Platform(s)

windows

Hey realDunkin,

right click on your HLOD file in the content browser and do a validation on assets, what problems you got ?

if you validate assets and dependencies, you’ll get more results, but some fortnite props will throw errors up, but these props can’t be modified to address the errors, you can usually ignore them though because they will still let you build HLODs and launch.

I often accidentally attach spatially loaded actors to non spatially loaded actors or vice versa, which always causes issues.
another could be an invalid texture, I had problems with a material made from a modified Fortnite CR_Damage Overlay instance.

This what I get when validating assets and dependencies

Wow, thats full on…

The entire lot references nothing inside your projects folder…unless I missed it, maybe do a search for your project name just in case.

Have you done any custom stuff, or changed spatial loading on spline stuff.

What you may be able to do is remove things from being in HLOD, start with all small things and everything that won’t be seen or doesn’t matter from a distance.
Delete the HLOD before you Build HLOD

If they still fail to build, stash all your HLOD enabled stuff in a seperate folder, and turn off HLOD on large amounts of them and test to which ones wont build.

Any offensive ones can be taken out of HLOD and have them not spatially loaded if your memory limit allows.