More than reverting to the old behavior (which still only gets us half the story) I’d love to update Hit Results to have more information included.
When skeletal mesh of actor A collides with skeletal mesh of actor B, I would love for the hit result to include
- Actor A
- Component of Actor A
- Bone of Actor A
- Actor B
- Component of Actor B
- Bone of Actor B
Right now we get all of this except for Bone of Actor A. But as we’ve discussed, we used to get all of this except for Bone of Actor B.
Where can we request a change this super specific to a function like this? Thanks!