Hey
I’m currently working of a beat’em all and I wanted to know if there is a way to make a hit on my enemy, using the ragdoll, to gain animation working time.
What I want to do :
- use ragdoll on a part of my enemy skeleton and add an impulse to a bone, to make the hit
I’m quite new to UE4 and I’m not confortable with it’s physics and ragdoll, if someone knows a solution it will be very cool
PS: I’m not afraid to make C++ if there is a solution
Thanks