Summary
When you place walls, for example, on your island, a lot of walls, and merge them all to HISM’s, they act like the cast shadows option is turned off on them even though it’s not. Maybe it should work like that or no but please look into it if it’s not supposed to work like that fix it
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
Just built a labyrinth with custom walls Try to put a lot of walls and to merge them all to HISM. You will see that they act like they have cast shadows turned off but they don’t. That kills all the beauty of using HISM
Expected Result
Expected results is: HISM’s are not acting like they have cast shadows off
Observed Result
I don’t know
Platform(s)
All
Island Code
No Island code
Video
No video
Additional Notes
No additional notes