We’re on the lookout for a mid, senior or Lead gameplay programmer to join the team here at Dream Harvest. We’re ideally looking for someone who’s really good at fast prototyping. You’d be working with our CTO, Art Director, Lead designer and technical designer to build a publisher demo for our new IP, Project Nightmare - a turn-based tactical RPG that combines elements of Xcom, Bloodborne, Monster Hunter and This War of Mine.
The team here are super experienced, with half being ex-Creative Assembly and other team members coming from places like Ubisoft, Fortiche, SIDE and other cool studios. It’s a great bunch of people looking to push the envelope in regards to what small teams are capable of.
No crunch, fully remote or hybrid work (office is based in Brighton, UK) great benefits package and super competitive salary.
Get in touch if you’re interested.
Full spec available here: https://lnkd.in/emAgPwM6