HighResShot not working in shipping packaging 5.5

Hello !

I’m using in blueprint the execute command node to take ingame screenshot with HighResShot. Since the 5.5 it doesn’t work in shipping. I create a new blank project and the problem still occurs.

I tried to do a custom blueprint calling directly request.screenshot without result.

Is there any alternative working in 5.5 ?

Thanks

Hi, I’m currently dealing with the same issue. Did you manage to get around this?

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I am also facing the same issue. Can anyone please help me out with this. Thank you

Hey i somehow found a fix. If you do a development build then it will work without any issues. I will keep the post updated if i find a fix while doing a shipping build.