Ikos
(Ikos)
1
Hello, I’m trying to highlight a mesh when I’m close to it but something doesn’t work. I read a few answer in here but to no avail.
Material plugged in the postprocess “blendables”:
PostProcess settings:

Mesh blueprint (I also tried to use a box with “BeginOverlap” but it didn’t help):
Ikos
(Ikos)
2
This tutorial can help you create a highlight material updated to Unreal Engine Version 4.17.0
This tutorial shows you how to have multiple highlight colors in your project with a single material:
Enjoy!
This tutorial can help you create a highlight material updated to Unreal Engine Version 4.17.0
This tutorial shows you how to have multiple highlight colors in your project with a single material:
Enjoy!
Vexar
(Vexar)
5
The green is out of date.