Higher Switch GPU times in 4.21 than 4.19

We’re upgrading from 4.19 to 4.21 for the Switch and we notice significantly higher GPU times in what are essentially the same scenes. We don’t know why this should be. The Switch RHI got a lot of work after 4.19 so maybe there’s something different we need to be aware of for best practices? I’m attaching screenshots with stat numbers on from both versions. Can you think of what might be causing this?


Sami Tabikh