High instruction count for simple material

When creating a new, empty material, with just 3 nodes, I am getting very high instruction counts. Compare this newly created material, which the engine reports a instruction count of 754.

Versus this market place material, which has many more nodes, actual texture lookups, but a lower instruction count.

I am struggling to understand why this happens, and my scene is quickly going up in shader complexity.

Is this a totally default material, or have you changed other settings like ‘translucency’ etc?..