Hi everybody,
I am experiencing an issue with high draw calls even if I look to the sky.
I suspected the culling algorithm, but it seems working.
I am using UE 4.18.
Any suggestions?
Thank you.
Hi everybody,
I am experiencing an issue with high draw calls even if I look to the sky.
I suspected the culling algorithm, but it seems working.
I am using UE 4.18.
Any suggestions?
Thank you.