hierarchical gameplay tags problem

Doc says:

Gameplay tags are hierarchical labels. These tags can have any number of hierarchical levels, separated by the _ character in the class name. When the gameplay tag name appears in the editor, the _ characters are converted to “.”. For example, a gameplay tag with three levels would have the class name family_genus_species

but from what I see it doesn’t convert _ to .
neither in my defined tags nor in pre existing tags
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what I’m trying to do here is have cat.client and cat.destination tags

Hi. here you are.

cat := class(tag){}
cat_client := class(cat){}
cat_client_child := class(cat_client){}
cat_destination := class(cat){}

image

The description in the document is probably out of date or wrong.

2 Likes

ok, thanks

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