Hiding creative prop does not always reflect on all clients

Summary

There’s two ways to have this state:

  1. When you hide a creative prop, some clients still see it. Also the collission might be weirdly present (not fully bug glitchy)
  2. When you teleport a prop away (e.g. -10k Z so you dont see it anymore), some clients still see it.

Hard to reproduce, not always present and depends case by case.

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Method 1 with Hide()

  1. Add CreativeProp1. Add a button (or trigger whatever you want) and link it to hide the CreativeProp1 using verse: CreativeProp1.Hide()
    Some clients will still see the prop weirdly enough. I haven’t been able to pinpoint when exactly.

Method 2:
Add CreativeProp2, Teleport it away when pressing a button e.g. to -10000 Z.

Some clients will still see the button.

Expected Result

CreativeProps should not be visible

Observed Result

CreativeProps are still visible

Platform(s)

UEFN

Additional Notes

This info might be very useful:
This problem ONLY appears when the Island version is created where the prop is already present at the location, so my work around now always is:

  1. In the map, put the prop I want to hide / show dynamically to -10k on Z
  2. in OnBegin, teleport this prop to +10k Z, so it’s at the ‘original’ place.
  3. Now I can dynamically hide it by tp’ing it away or tp’ing it back, the issue never appears where a client sees a prop it should not see.