hideCategories = (ActorTick) won't work in 4.12

Hey everyone,

Even though the last message here is from 2016, I’m still facing this issue in Unreal Engine 5.4. I’m trying to hide the Actor Tick category in blueprints and I’ve experimented with different combinations of quotes, spaces, etc., but nothing seems to work.

It’s quite frustrating that this issue was marked as “Won’t fix” in the tracker. Has anyone found a new workaround for hiding this category in newer engine versions?

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