Hi, we’ve just implemented level streaming in our project. Thing is, we want to unload a sublevel on a trigger box, but since it’s being streamed by a streaming volume, unloading it just won’t work.
- Unload stream level
- Set “Should Be Visible” to false
- Remove the sublevel from every streaming volume we have (by removing the streaming level from the list of streaming levels) programmatically, but it seems we can’t modify the streaming levels list, it always returns false as a result from the remove.
- We tried to “Get all actors from class” but it will always send the actors from the persistent level
None of these work. Anyone has any idea how we can stop a sublevel from streaming inside a streaming volume in an event, and then re-active it on a future event?
*We can’t just disable the streaming volume in which the level is, since the streaming volume loads other sublevels.