Hey all.
So, I am doing an interior animation and have my sun with raytraced shadows active, but that makes the sun visible in reflections where it should not be visible. The only way I found not to have the sun weirdly reflecting on interior glass is by turning off raytraced shadows, but that creates less quality shadows. is there a way to solve this? keep raytraced shadows on the direct light and loose the light reflection where it should never be visible in the first place?
thanks