Hide from Camera ( Similar to Blender )

Morning,

A few months into my Unreal journey, am managing to solve most problems with all your help, I’m really struggling with the lastest issue. I’m using emmisive planes to light a vehicle but can’t seem to find a way to hide them from the camera but keep the emission and reflections. Owner no see seems to be very hit and miss, some objects render and some don’t. I’m sure I’m missing something, any help would be appreciated. Thanks in advance.

Hey @Cyberduck121! Welcome to the Forums!

Could you show us what exact effect you are going for so we can get a better idea of what route you need to take?

Any additional specifics or information you provide can go a long way in solving your problem!

Hi Bud,

Thanks for the reply, two images attached, in lit mode everything looks how I want it with all the emmision objects hidden, as soon as I switch to path tracing or render anything out from the movie queue they reappear. Am I missing something?