I recently launched a project I’ve been working on for a long time and I noticed that for some reason all objects show their capsule component in editor mode.
I know how to disable the visibility of a single blueprint’s capsule by navigating to Rendering->Visibility, but that would take forever with the number of objects I have.
Is there a way to disable all capsule visibility in editor mode at once?
In addition to what clockwork said, Wich should definitely accomplish what your trying to do, you could disable visibility from those classes BP, Wich would reflect on all objects of the classes in your game world, depending on the amount of classes your using in your game and how much it really bothers is up to you, I believe though if you have multiple BPs open and youve already navigated to the rendering of this capsule setting you could just cycle though them and click away on the visible option