Is it possible to hide 2D sprites from a Camera Component? I know you have this option with SceneCapture2D but can’t figure it out for the camera attached to my character.
I have a mini map set up with Scene Capture attached to my charter. I want to use 2D Sprites to mark locations on the mini map but do not want them to show to the player camera. I’m sure there is a simple solution to this, but cannot figure it out.
Any advise would be awesome!