hidden shadow not working in 4.26

Hidden shadow function does not work in unreal engine 4.26(NOT preview!!) with raytracing enabled.

No it doesn’t
Have you submitted a bug report for it?

OK. Using 4.26.2 and wanted to cast a third person shadow given a first person view.

Ran into this post.

I claim “hidden shadow” is working.

Not sure what was meant by “with raytracing enabled” means; however, both my first person meshes and the third person meshes have “Rendering → Visible in Ray Tracing” enabled.