does anyone know if there’s a way to get an object (static or skeletal) to cast shadows with hidden shadow is checked on in raytracing?
seems to work fine for non raytraced things
does anyone know if there’s a way to get an object (static or skeletal) to cast shadows with hidden shadow is checked on in raytracing?
seems to work fine for non raytraced things
Did you ever figure this out? I’m having a similar issue of not being able to get hidden shadow to work with raytracing.
nope, for some things like shadows on fog, I would use 2 directional lights, one raytraced one not