Hidden actors still rendering and showing after build process

Hidden actors still rendering and showing after build process. only way to absent from final scene if they are deleted from actor list which is unacceptable.

3 Likes

Hi ,

I wasn’t able to reproduce this behavior. Which version of editor are you using? Can you give us some details on actor that is rendering despite being hidden? Does actor render when you Play, or only in Editor? Does this happen in a new project or only in your existing project?

If you could, please provide a detailed list of steps to take to reproduce issue you’ve described. Thanks!

1)Unreal Editor 4.6.0 + UE4
2)New Project with Starter Content
3)Hide “BP_LightStage” in “Scene Outliner”
4)Build then Play => “BP_LightStage” is still visible in playing mode? it is not visible only in Editor mode.

Hi ,

This isn’t a bug. Using “hide” functionality doesn’t keep anything from rendering during gameplay. This is an editor only view that can help you organize and work better while editing your level.

You’ll need to go into details panel and you’ll see options under tab for Rendering that says “Actor Hidden in Game.” You’ll need to select this if you don’t want it to render when you run game. If you need further control over it’s visibility you’ll need to set some things up in event graph of Blueprint that controls it’s visibility.

Thank you!

2 Likes

Thanks , I got it by your way. Sorry for my ignorance, I am studying system right now.