Hi, as you see my project looks blurry and some places look like pixels. I've been using UE5 for 1-2 years and I have never experienced such a problem before. Is anybody know the solution ?

Hey there @HarunEk26! Welcome to the community! Generally users get these grainy or blurry looking artifacts when it comes to either Anti-aliasing or disabling mipmaps for some imported textures. Does it remain looking like this in close distances? Does swapping between AA types change the look of the grain?

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Thanks for helping. No, its just for long distances when I change the Anti-aliasing mode it decrease but not much. As for the other things you said, I have no idea about mipmaps and AA. I would be grateful if you could give me a detailed explanation on how I can change them.