Hero Device Max Health And Shield Bugged When a Player Joins a Game, Among Other Things

Summary

In a session when I play as a hero through a hero device and then someone else joins the session, my max health and shield is increased by a major amount. Also we noticed it doing this when changing hero’s/classes but we couldn’t reproduce this again. We don’t have anything on spawn or players joining that would affect this.

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

  1. Create a star wars island
  2. Place a hero device on your island with a character picked and set up a trigger that when it’s triggered, it applies the hero device transformation to instigator
  3. Get a second person that can join the session
  4. Launch session, start game, and step on the trigger to apply the hero to you
  5. Have the second player join the game

Expected Result

When the second player joins the game and spawns, the first players max health and shield should remain unchanged.

Observed Result

When the second player joins the game, the first players max health and shield is massively increased

Platform(s)

Windows PC

Additional Notes

This is not only a session issue. While in a private code it didn’t seem to have the issue when a player would join, although the conditions weren’t exactly the same as in the session. In a private code however, we did notice the issue when we were changing classes/hero’s, removing classes and hero’s, etc. We tried to reproduce this but couldn’t.

FORT-1081725 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.

We’ll get someone to take a look.