Hermit [Open-World Action RPG]

Some new features this week :slight_smile:

New home deployable decor (armor stands)

Rain masking on the new cobblestone material for much better road visuals

New trees (Plum trees) in the Demo city, Gravenstaad

New road masking logic which will keep procedural grass from spawning where it shouldn’t (i.e., on cobblestone, on dirt, etc.).

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