Hermit [Open-World Action RPG]

:video_game: You can Wishlist it on Steam if you like it!

Hello y’all! I’ve been solo developing a big Open-World Fantasy Action-RPG in Unreal Engine for 3+ years (Hermit) - hope you’ll like it!

I’m working on a DevLog now, but here’s some showcase of what’s in the game and the general look and feel (with more to come soon).

:donkey: Check out your in-game Donkey Companion here!

:video_game: Or see more Gameplay here

:man_mage: Or Watch the Reveal Trailer

Game Summary

Hermit is a Third-Person Open-World Fantasy RPG set in a rich and dynamic world. Explore with your Donkey at your side as you navigate dungeons, cast spells, brew potions, hunt monsters, and traverse a vast medieval landscape while uncovering the terrible secrets of the Order of Hermits.

Some key game features I’ve been focusing on:

  • Awesome spells that feel great to use
  • Dynamic world that changes and responds to your choices/actions
  • Player & Donkey Companion Customization/Equipment/Outfits
  • Vast medieval landscape to explore
  • Lots of things to do across multiple towns and cities
4 Likes

Hey there @Krabworks,

Hope you’re well and having a wonderful week so far :slight_smile:

This looks so genuinely awesome! The environment design, especially is just stunning. It definitely seems similar to a souls-like but with pretty flowers and cute donkeys :grin: So genuinely impressive - do you have any parts of the game that you’re especially looking forward to seeing players experience?

@Krabworks absolutely amazing work and I watched the full trailer as well and looks fantastic. I would love to contribute to your future project as a level designer if you ever need one. Unpaid or paid, I am just looking for someone to give me opportunity. Did you make this game all by yourself ?

Apologies for asking for work on your game post, but I couldn’t help myself because I love fantasy rpg so much and your post scratched my passion, especially the ones where the character is exploring the caves, castles and dungeons in your video. Your game trailer reminds me so much of Gothic and I love that game.

Here’s my recent level design:

Wow, this looks amazing! Definitely update us when you drop the devlog, I’d love to see more about your process!

Hey y’all - thanks so much! I’m hoping to finish writing and recording the devlog sometime in the next few days, but I’m also working on the Demo for Steam Next fest so we’ll see.

I wanted to see if I could take a stab at some of the big AAA open-world RPG releases on my own and it’s gotten closer than I imagined.

@GeekManGames Thanks so much :slight_smile: Sorry - unfortunately it’s a solo project and I plan to keep it that way, bringing other people onto a project has its own complications. I did make it on my own but it’s taken 3.5+ years of work to get it here, and along the way a lot of people have asked to be involved.

However FYI if you’re looking for a career in Game Development, the best advice I’ve heard on this comes from Tim Cain (who produced the original Fallout game) - make something complete/playable and release it, and stick it at the top of your Resume. Having something tangible that people can access (like a free demo on Steam, etc.) will set you apart from those who haven’t shown that gumption/drive on their portfolio.

1 Like

Hey there - thanks! There’s lots to do (quests, exploration, crafting, home upgrades, etc.) so I hope there will be something for everyone, it’s not so much a Niche title.

It’s not a souls-like game, but more comparable to something like Elder Scrolls, Witcher 3, etc. (this style of open-world game that’s more open and also quest/story driven).

At the moment I’m just really focused on refining the mechanics of the game. I wanted to try and take on some of those major AAA releases and see how close I could get with no team and no funding, because I was frustrated with the number of frankly buggy, unfinished (particularly early-accesses) releases we’ve seen over the past several years.

So I really want it to be a fairly polished experience right from release, and I hope that will be a breathe of fresh air for the Indie game community lol

It’s looking good, indeed.
Wishing you success.