Hey there - thanks so much! I hope so too! It’s definitely a real process - my family and friends think I’m crazy I think, but they’re starting to get it now that after 3 years of programming they can see the outcome coming together.
Game Info Update: Your travelling companion in Hermit is a Donkey! Here’s some full-size reveal footage of the Donkey companion gameplay (adding it to the main post as well):
iam looking forward for thist game, realy after years of conan exiles and others i need something new, fresh with a unknown map, what i can play when i want without been forced to play it and if not everything decays away like in dune awekening, i have seen good games by one developer like lenns island, so i can imagine how much heartblood is put into it, question will be do u plan an open access test, and what will be the price on steam later, the funny part is i learned on epic about the game good work only 3 years for this my respect i can imagine how much time u put into it.
Hey there - thanks so much! Couple of things so I’ll try to respond to each:
- Since it’s single player there is no decay. I saw this in V Rising as well, I’m not entirely sure why developers do this but this is a traditional Action RPG with a normal save slot system and things do not disappear if you stop playing for some time
question will be do u plan an open access test
There will be a free to play Demo; I’m doing it this way because Steam allows users to leave reviews for Demo pages now. The Demo page is launching as ‘coming soon’ this week, the demo is actually already finished but I’m working on bug fixes/refinement before releasing it to the public.
There won’t be an early access period because a lot of people are tired of the number of Indie games that have released totally unfinished because they need money or views from the early access period to keep going. There will only be a full, polished game release once it’s completed.
what will be the price on steam later
Pricing isn’t decided yet but it will be comparable to similar sized games from the past few years. It will be affordable, we will not be following the trend of recent AAA releases that have tried to push prices up to the ceiling.
July Devlog/Newsletter has been released