Something a little different today: in-game items. I’m working in Blender to create the look for in-game items and icons; this one is the Torch of Revealing (which will not appear in the demo, but will in the main game).
And some other work is being done on potion bottles. Since the game will feature a lot of potion-based magic, they all need a unique look and feel.
Ashen Burst:
Eclipse Potion:
Windward Strike:
Antivenom: