Just dropped some new gameplay footage for the upcoming Demo! This is Beta Test Footage of some of the current gameplay (which I’m working hard right now on refining before the demo releases).
A defining feature of Hermit’s magic system is using spells to control the weather, which then changes how other spells behave (as in the video here). Seasons, time of day, and weather are important: a spell cast during the winter may do something totally different from when it’s warm out.
Different plants also grow only during some times of the year, which affects what you can craft.
About the Demo
The game demo is going to be its own self-contained, open-world experience. It’s a big game demo and will be available freely on Steam for some time. More information to come in the coming weeks about that.
If you’re interested and want to check it out & Wishlist, find it on Steam here!