Thank you, this has been most useful.
I’ll have a look at some more examples, at the moment the only lighting I have is what came when I opened the first person blue print. I have added a light importance map and have reduced the lighting on the grass and tress, i’m using the foliage tool for that.
Things like houses and such at least the external i build in max, if I can work out teleportation (Although I have no idea how to do the teleportation. I’m sure I can find a tutorial someplace. ) I can also build the inside of places, for example the player wakes up in a farm house and learns why they are where they are later on. I basically am trying to build a quest based RPG. I already have the story just got to put in into a game now.
Thank you for your help.