Hi there !, im trying to make a graffiti system, and i have a question about decals.
First, here’s what i made (Unreal Engine 4 Graffiti Blueprint System - YouTube). The decal spawn with alpha 0%. My question is, Can i “shoot” in specific area and set the decal to alpha 100% (in an area where i shoot) ?
And if i use this (if it possible?) how can i checke the graffiti is completed ?.
Someone throw this idea, if i make a virtual grid maybe this can checke if the graffiti is 80% completed or 100%.
Here’s an example :
Or this is more simple, let me know please. Thanks