Wait a sec. I thought you created your own material ^^ -> when you use the brick material from the starter content, you will have to use the texture coordinate node which you can find behind the “bumpoffset” node. This will scale everything. ![]()
Wait a sec. I thought you created your own material ^^ -> when you use the brick material from the starter content, you will have to use the texture coordinate node which you can find behind the “bumpoffset” node. This will scale everything. ![]()