Hi, I am trying to add displacement to basic objects in U5 and am having trouble doing it.
I am using the plugin of Modeling Tools Editor Mode and I am in modelling mode, I have the object selected, either a cube or plane and then I go to deform and displacement and apply my displacement map.
I have attached a screenshot for reference.
I then go to accept the displacement settings and the object returns to its original state and a message pops up stating ‘Cannot modify built-in engine asset’
I have attached another screenshot of that.
Can anybody please explain why this is happening and how to overcome it?