I’ve been trying to install the VRExpansionPlugin for UE since 2 hours, but I seem to fail.
When trying to build the solution after following the step-by-step tutorial from the wiki, this is what the console throws at me:
1>------ Build started: Project: UE4, Configuration: BuiltWithUnrealBuildTool Win32 ------
2>------ Build started: Project: TestProject1, Configuration: Development_Editor x64 ------
2>Building 24 actions with 4 processes...
2> [1/24] SharedPCH.UnrealEd.cpp
2>d:\program files (x86)\ue_4.20\engine\source\runtime\core\public\Windows/WindowsPlatformCompilerSetup.h(21): error C2338: Visual Studio 2017 version 15.6 is required to compile on Windows. Please install updates through the Visual Studio installer.
2> [2/24] SharedPCH.Engine.cpp
2>d:\program files (x86)\ue_4.20\engine\source\runtime\core\public\Windows/WindowsPlatformCompilerSetup.h(21): error C2338: Visual Studio 2017 version 15.6 is required to compile on Windows. Please install updates through the Visual Studio installer.
2>UnrealBuildTool : error : UBT ERROR: Failed to produce item: C:\Users\stefa\Documents\Unreal Projects\TestProject1\Plugins\VRExpansionPlugin\VRExpansionPlugin\Binaries\Win64\UE4Editor-VRExpansionPlugin.dll
2> (see ../Programs/UnrealBuildTool/Log.txt for full exception trace)
2>Total build time: 30.77 seconds (Parallel executor: 0.00 seconds)
2>D:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets(44,5): error MSB3075: The command ""D:\Program Files (x86)\UE_4.20\Engine\Build\BatchFiles\Build.bat" TestProject1Editor Win64 Development "C:\Users\stefa\Documents\Unreal Projects\TestProject1\TestProject1.uproject" -WaitMutex -FromMsBuild" exited with code 5. Please verify that you have sufficient rights to run this command.
2>Done building project "TestProject1.vcxproj" -- FAILED.
========== Build: 1 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
I tried to google it but wasn’t able to find much.
I tried with the latest locked zip (4.19) from the bitbucket, and also with one of the binary pre-built plugins (4.20.2, the version I am currently using now)
I have the same issue from yesterday. but Im on VS2017
I end up with everything working and I can see the both plugins in the blank project, but the example map or any of the bps are nowhere to be seen.
I basically have an empty project with the plugins