I’m new to C++ and the Unreal Engine and I have a problem on getting the ClientMessage to work. I’ve looked at the wiki and various examples on how its used but I still get the error that its undefined. Can someone help me understand how to get the Clientmessage to work?
I’m still missing something that I’m unsure of, I know I’m to reference it in the .h file and I tried to use “class PlayerController;” but that isnt working either.How exactly do I reference the PlayerController?
If this still doesn’t work, try adding a HUD. A few days ago I had the same problem and then someone pointed out that it “outputs the message to HUD” according to the documentation page (click)