I am working on a project where I need multiple models to spawn with image targets in unreal engine. How ever I have a problem, where when ever I have more then one image target loaded, the app will spawn all the models on any image that it sees first. I need to create a blue print that will only load one model per the specified image. ( One model per specific image). How can I keep only one model to load at a time per image. This is doable in unity here is a link of exact effect that I am working to create.
I have been working on this for months with no luck. Any assistance would be greatly appreciated.