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Help with AR Development

I am working on a project where I need multiple models to spawn with image targets in unreal engine. How ever I have a problem, where when ever I have more then one image target loaded, the app will spawn all the models on any image that it sees first. I need to create a blue print that will only load one model per the specified image. ( One model per specific image). How can I keep only one model to load at a time per image. This is doable in unity here is a link of exact effect that I am working to create.

I have been working on this for months with no luck. Any assistance would be greatly appreciated.

This is certainly possible.
Maybe show us your blueprint and we can try and work out why it doesn’t work for you?
Other useful info that helps:

  • What Unreal version are you working with
  • What target platform(s) are you working on?