Hey, I’m brand new to UE4, and Ijust ran into something that I can’t seem to figure out.
I made a texture to test out the material editor, put it in a level and noticed the lighting seems to get darker depending on the angle or something to that effect.
Tried it with various example materials and didn’t have this effect, tried to look at them to find the answer but didn’t know what to look for, maybe I did something stupid in the material editor, not sure really.