Help Us Test the "Dragin' Breath" Unreal Engine Plugin

Hey everyone!
I’m Bobby from Imagn’ Games, and we’re getting close to a v1 release of our Dragin’ Breath plugin for Unreal Engine 5 — and we need a few awesome testers to help push it over the finish line.

:light_bulb: What is Dragin’ Breath?
It’s a UE5 plugin that lets you easily add breath weapons to any character — dragons, mechs, monsters, you name it.

  • Supports projectile breath, flamethrower-style streams, and spline-based effects (perfect for lightning bolts, beam weapons, etc.).
  • Built-in elemental types: Fire, Frost/Ice, Acid, and more coming soon (taking suggestions!).
  • Animation dropdowns for each attack type.
  • Works with AI enemies, burnable objects, and customizable VFX.

:hammer_and_wrench: Your role as a tester

  • Download our test build.
  • Try out each breath weapon type and element.
  • Report bugs, visual glitches, or strange behavior.
  • Suggest features or improvements.

:wrapped_gift: What you get

  • The full plugin for free — including all future updates.
  • Early access to new features before public release.
  • Your name in the credits (if you want).

:busts_in_silhouette: Who we’re looking for

  • Familiar with Unreal Engine 5 (Blueprint and/or C++ knowledge is a plus, but not required).
  • Patient and detail-oriented.
  • Can give clear, step-by-step feedback.

If you’re interested, comment here or DM me — even if you can’t test, I’m happy to take suggestions for new features!

Thanks,
Bobby
Designer @ Imagn’ Games