Hey everyone!
I’m Bobby from Imagn’ Games, and we’re getting close to a v1 release of our Dragin’ Breath plugin for Unreal Engine 5 — and we need a few awesome testers to help push it over the finish line.
What is Dragin’ Breath?
It’s a UE5 plugin that lets you easily add breath weapons to any character — dragons, mechs, monsters, you name it.
- Supports projectile breath, flamethrower-style streams, and spline-based effects (perfect for lightning bolts, beam weapons, etc.).
- Built-in elemental types: Fire, Frost/Ice, Acid, and more coming soon (taking suggestions!).
- Animation dropdowns for each attack type.
- Works with AI enemies, burnable objects, and customizable VFX.
Your role as a tester
- Download our test build.
- Try out each breath weapon type and element.
- Report bugs, visual glitches, or strange behavior.
- Suggest features or improvements.
What you get
- The full plugin for free — including all future updates.
- Early access to new features before public release.
- Your name in the credits (if you want).
Who we’re looking for
- Familiar with Unreal Engine 5 (Blueprint and/or C++ knowledge is a plus, but not required).
- Patient and detail-oriented.
- Can give clear, step-by-step feedback.
If you’re interested, comment here or DM me — even if you can’t test, I’m happy to take suggestions for new features!
Thanks,
Bobby
Designer @ Imagn’ Games