Please. I am used to c# where no syntax errors means it compiles and is happy. I have no idea how to get rid of LNK errors. I have heard it is widely due to things being changed in UE5 and needing to add a custom Editor module.
Every time I have tried this, the module addition will not compile.
Please someone help me understand how to properly add an editor module so my K2 Nodes will complile with my Blueprintlibraryfunctions!
I can’t even post on stackoverflow or anything, because they treat every LNK error as the same problem and delete my question as a ‘duplicate, already answered’, even though the things they direct me to have nothing to do with unreal or solving my problem.
So I am very desperate for some help.
Again, thanks to anyone who at least tries to explain it or help!