Help to fix Niagara particle space from StaticMesh

Hi people! ^^
I have a particle system generated from a StaticMesh with a Module Script.
My problem is that if I use this system of particles in local space, the location of the particles goes crazy, apparently it locates the particles at the same distance from the emitter that the emitter has with global coordinates 0, 0, 0 :face_with_raised_eyebrow:

How can i fix this?.
Note: Iā€™m new to Niagara, this is my first time using a personal Module Script :sweat_smile:

I think itā€™s a bug in Niagara, I reported it.

If you use ā€˜static mesh locationā€™ in particle update and local space, everything goes nuts.

Can you use the module in the spawn area? ( edit, ah you doā€¦ )

I have fix it. The problem was in the ModuleScript, I was using for the location of the particles ā€œGet Tri Position WSā€ (ws = worldā€¦ situation? xD). I simply changed it to ā€œGet Tri Positionā€ and itā€™s fixed.

WS = world space

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hi, how do i make the static mesh simulation world space and not local? i use sampler in niagra but always its local.