Help to fix Niagara particle space from StaticMesh

Hi people! ^^
I have a particle system generated from a StaticMesh with a Module Script.
My problem is that if I use this system of particles in local space, the location of the particles goes crazy, apparently it locates the particles at the same distance from the emitter that the emitter has with global coordinates 0, 0, 0 :face_with_raised_eyebrow:

How can i fix this?.
Note: I’m new to Niagara, this is my first time using a personal Module Script :sweat_smile:

I think it’s a bug in Niagara, I reported it.

If you use ‘static mesh location’ in particle update and local space, everything goes nuts.

Can you use the module in the spawn area? ( edit, ah you do… )

I have fix it. The problem was in the ModuleScript, I was using for the location of the particles “Get Tri Position WS” (ws = world… situation? xD). I simply changed it to “Get Tri Position” and it’s fixed.

WS = world space

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hi, how do i make the static mesh simulation world space and not local? i use sampler in niagra but always its local.