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[Help] Sampling a virtual textures is currently not supported when connected to the Opacity Mask material attribute
Development
Asset Creation
Virtual-Texturing
,
error-compile
,
opacity
,
Shaders
,
question
,
Materials
,
unreal-engine
TON14
(TON14)
September 19, 2023, 1:24pm
6
Second solution!
Use Material attributes!
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