I have started testing the raytracing feature from 4.22 and have run into some problems. I enabled it succesfully and it works on most of all my lights, except for the directional light. Whatever i seem to do, the directional light will not give raytraced shadows. It does illuminate objects on the side that light is coming from, but the objects themselves will not cast shadows. I’ve tested this in a completely new project with first person template, and i have the same problem.
Can anyone tell me what i’m doing wrong? Cheers!
pic added is the standard scene with only a directional light. You can see there is light on the objects but they cast no shadow.