Hi!
I was wondering something about nanite. Since it has an audit tool to convert meshes to nanite, I don’t know if it’s optimal to have all the meshes you can in Nanite, even if its polycount is low. I’m using Lumen and VSM too, and non-nanite meshes are expensive for VSM, that’s why I’m asking too.
In conclusion, should I convert everything I can in nanite no matter its poly-count or only those which are high?
Thanks!!