Help: Pixel Displacement Offset not working in POM

Hello everyone. Kinda sorta new to UE Forums, hate to bother people with my issues, but this is something I couldn’t find at all anywhere and that’s the fact that my PDO just refuses to work!


As you can see, it SHOULD be clipping through that cube, but it’s not. This is my node setup:

And here’s a closeup of the PDO part:

I cannot figure out for the life of me, why it is not working. If there’s a secret setting I am missing or what.
I didn’t want to use tessellation because it’s generally expensive, so I wanted to achieve the effect exclusively with Parallax Occlusion Mapping. Any ideas about why it’s not rendering properly?

Thanks in advance!