Help needed: PBR and Opacity map wop't work together

Okay I think there is a misunderstanding about what I want to be transparent and what not :smiley:
Those two green bottles should be partially transparent and the metal cylinder should not.
Here is the Albedo where you can clearly see how the UV is layed out:

As you can see, the parts in grey are supposed to be on the green bottles and therefore partially transparent