I’m trying to customize some Marketplace item materials by adding vertex painting.
Set Up A this the result I get:
Seems fine right? That is until I connect the Vertex Color node to the Base Color.
When I connect Vertex Color to the Base Color that I get this problem.
I thought maybe its the AO, Roughness & Metallic colors being set up differently between the two textures but when I connect actual the AO, Roughness & Metallic with the Vertex Color the end result seems fine.
I’ve tried a number of different things.
I feel like I’m missing something really simple here.